This is for the Department of Zoology. An assembly for “Microtubules” in a cell.
I decided after providing assets for Gaviscon, to practise multiple, deferred rendering
in After Effects. Many thanks to Equinox Graphics.
Match Moving with real footage….
Killzone Mercenary. Clearly a lot of talented people from the Guerrilla Cambridge Studio. All of takes are where I had significant involvement in this video. Mainly background, effects and rendering work. (c) Sony Computer Entertainment.
KZ Mercenary Level 9. I created the vast desert, sky and some effects. (c) Sony Computer Entertainment.
KZ Mercenary Level 4. I created the cloud scape, FX work and camera direction. (c) Sony Computer Entertainment.
Killzone 3 Multiplayer map. It took three of us to assemble pre-made building blocks about four months to create this level. A lot of detail. A lot of integration work. (c) Sony Computer Entertainment.
Just a water sim…..
Heavenly Sword Cinema advert ending. I just created the special effects compositing. (c) Sony Computer Entertainment.
Primal Intro. Characters modelled by Rob Hill, Miguel Martinez. Animation assistance from Alan Brand. Music by Bob & Barn and 16 Volt. (c) Sony Computer Entertainment.
MediEvil 2 intro. Animation assistance from Alan Brand, Kelly Scott and Phil Lucasz.
MediEvil Compilation. Made in 1998 – blimey! Using Silicon Graphics machines and Alias Power Animator.